MessageReceiverWindow.Form1 Class Reference

The little example demonstrates how to implement a custom visual log. From GAMS one can send messages to the form started by this program via the put_utility "winmsg". The form also understands some commands (a message that starts with @) to save the content of the form, to put the content into the clipboard, or to terminate the program. The MessageReceiverWindow is also distributed as an executable in the GAMS system directory ready to be used. The model mrw01 in the GAMS Test Library demonstrates the use of the program. More...

Inheritance diagram for MessageReceiverWindow.Form1:

Classes

struct  COPYDATASTRUCT
 

Protected Member Functions

override void Dispose (bool disposing)
 Clean up any resources being used. More...
 

Detailed Description

The little example demonstrates how to implement a custom visual log. From GAMS one can send messages to the form started by this program via the put_utility "winmsg". The form also understands some commands (a message that starts with @) to save the content of the form, to put the content into the clipboard, or to terminate the program. The MessageReceiverWindow is also distributed as an executable in the GAMS system directory ready to be used. The model mrw01 in the GAMS Test Library demonstrates the use of the program.

Definition at line 23 of file Form1.cs.

Methods

◆ Dispose()

override void MessageReceiverWindow.Form1.Dispose ( bool  disposing)
inlineprotected

Clean up any resources being used.

Parameters
disposingtrue if managed resources should be disposed; otherwise, false.

Definition at line 14 of file Form1.Designer.cs.