GAMS Symbol update type.
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| int | value () |
| | Get the int value of this enumerated SymbolUpdate.
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| | ZERO |
| | If record does not exist use 0 (Zero)
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| | BASECASE |
| | If record does not exist use values from instantiation.
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| | ACCUMULATE |
| | If record does not exist use value from previous solve.
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| | INHERIT |
| | Inherit setting from solve statement.
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| | UNDEFINED_TYPE |
| | Undefined type (for lookup purpose only)
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◆ lookup()
| static SymbolUpdateType com.gams.api.GAMSModelInstance.SymbolUpdateType.lookup |
( |
int | value | ) |
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static |
Lookup all symbol update types used by GAMS.
- Parameters
-
| value | an int value to lookup |
- Returns
- the enumerated SymbolUpdateType that has the specified value, or UNDEFINED_TYPE if the specified value is not found.
◆ value()
| int com.gams.api.GAMSModelInstance.SymbolUpdateType.value |
( |
| ) |
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Get the int value of this enumerated SymbolUpdate.
- Returns
- the int value of the SymbolUpdateType
◆ ACCUMULATE
| com.gams.api.GAMSModelInstance.SymbolUpdateType.ACCUMULATE |
If record does not exist use value from previous solve.
◆ BASECASE
| com.gams.api.GAMSModelInstance.SymbolUpdateType.BASECASE |
If record does not exist use values from instantiation.
◆ INHERIT
| com.gams.api.GAMSModelInstance.SymbolUpdateType.INHERIT |
Inherit setting from solve statement.
◆ UNDEFINED_TYPE
| com.gams.api.GAMSModelInstance.SymbolUpdateType.UNDEFINED_TYPE |
Undefined type (for lookup purpose only)
◆ ZERO
| com.gams.api.GAMSModelInstance.SymbolUpdateType.ZERO |
If record does not exist use 0 (Zero)